Tag: infrastructure
Despite missing our Kickstart goal, we just completed our cast reading for both the pilot “No Children in Space” and “Earth”. This went very smoothly — even better than we hoped. We’ll now be working on recording the lines and putting together an animatic to guide the animation production process. It’ll probably b pretty quiet for awhile as we work on this.
We just tried our first teleconference with three of the principals for “Lunatics”, I plan to meet the others on Friday for another test call, and then we’ll be all set up to work o Saturday morning when we do our table read for “No Children in Space”. Our Kickstarter is currently at 40%, with just over 2 days left: http://kck.st/RTCwZs
I wrote a column for Free Software Magazine about the free software infrastructure I set up on our server to support Lunatics. You might find it interesting: Creating a Project Website for “Lunatics” with Apache, Zope, Plone, MediaWiki, Trac, Subversion, and the Cloud Too
First weekly progress report: Google Group for project discussion. Also: positive response from a character designer, and technical development is proceeding on some important packages for animation.
After a few days work and weeks of procrastination and fretting, the Lunatics website is finally starting to make some sense and become quasi-functional. Yea!





