Tag: GorkaMendieta

Meet the Team: Summer of 2012 Modeling Team

I’d like to introduce you to the people who worked on Lunatics! last year, during the Summer of 2012. We worked on pre-production during the Spring of 2012, and then put out a call for Blender Internships for the Summer. As a test project we created the assets required for the 2-minute short demonstration video on the front page: By design, this used a minimum of 3D assets: just one set, only one character model that required facial rigging and animation, and otherwise pretty simple animation. It shows the initial flight into space, from Georgiana’s point of view. Here’s the team that made those assets: Cosmin Planchon

Continue Reading Meet the Team: Summer of 2012 Modeling Team
Gorka Mendieta (PR)

Meet the Team: Gorka Mendieta (Rigging and Simulation)

Since the plan is for Lunatics! to be a series, rather than a one-off film, we have somewhat more ambitious requirements for making our models reusable for the long term. If we can invest a little more in a better rig or design something to use physics simulation rather than manually animating it, this is a good idea, because there will be a payback every time we reuse that model in a later episode.

Continue Reading Meet the Team: Gorka Mendieta (Rigging and Simulation)