First weekly progress report: Google
Group for project discussion. Also: positive response from a character
designer, and technical development is proceeding on some important
packages for animation.
If you think you might be interested in the “Lunatics”
project, we now have a Google Group for discussion. This seemed like the
lowest maintenance way to set up a discussion area for the project. A
Google Group (if you don’t already know) can be treated as either a
“mailing list” or a “forum” at your preference, so that should be
reasonably accessible.
The group requires membership to view, but you can request an invitation through the site: lunatics-tv-production
So far, it’s a small group, so it’s pretty low volume.
Other progress for this week:
- Contacting a character design artist who seems pretty interested in
the project. I hope to post details when we’re a little more firm. - I’ve finally installed Blender 2.5. Now I feel sort of silly about taking so long — all I had to do
was install the self-contained binary package from Blender Foundation (had been trying to find
Debian packages, but so far they have not worked out for me). Now I should be able to start testing software extensions. - Also some work with embedding Blender in GTK is being done on Pyppet by HartsAntler
to bring it up to date with the current Blender. Pyppet is a digital puppetry extension. - Mark Kane has been working on another package which performs a kind
of motion capture based on recorded video. His package is called
“Monet”. Monet is still targeted to Blender 2.4, because of issues with
Python Imaging Library and Python 3.2, which is used in the Blender 2.5
scripting environment.
I hope to start updating this news weekly with a brief report of the progress we’re making.