Tag: blender

December 2021 Summary

HIGHLIGHTS: This month, the weather has continued to be pretty mild, and I’ve continued with construction and…

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September 2021 Summary

HIGHLIGHTS: I was somewhat frustrated with my self-discipline this month. I had intended to get busy finishing…

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August 2021 Summary

HIGHLIGHTS: This was a rough month, from a mental health perspective. We enjoyed the trip to New…

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July 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION: Shot reference footage of Ariel and I to help with animating in SU-1-B shot…

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June 2021 Summary

HIGHLIGHTS: A lot of construction work this month, as well as software development, production work on Lunatics,…

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April 2021 Summary

HIGHLIGHTS Very productive month! LUNATICS PRODUCTION Worked extensively on the LA-Launch and SF-SoyuzFlight sequences this month. Assembled…

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March 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION Worked on the S1E01-LA “Launch” sequence this month. It is very nearly finished now….

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February 2021 Summary

HIGHLIGHTS: LAUNCH VEHICLE RIGGING Finished up the rigging for the staging of the launch vehicle for shots…

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January 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION Found the Train Pullaway shot and started reassembling it. Worked on modeling, rigging, and…

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December 2020 Summary

HIGHLIGHTS: TRAIN CAR Revised the “Platz-Karny Vagon” train car model to incorporate alpha transparency so shots can…

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