Tag: Kickstarter2013

Meet the Team: Bela Szabo (Character modeler)

The task of converting the set of modelsheets drawn by Daniel Fu to 3D character models is a pretty tricky one. It requires a definite artistic sense of form in 3D, the ability to follow an inexact pattern, and of course, a great deal of skill with Blender. In addition to modeling the basic form represented by the modelsheets, the modeler also has to create a range of “shape keys” to represent different facial expressions. This is how we generally animate facial expressions. Blender does a kind of “morph” from the neutral position to one or more extreme points of facial expression (this is different from how we animate arm and leg motions, which are based on skeletal deformations of the character mesh).

Continue Reading Meet the Team: Bela Szabo (Character modeler)
Daniel Fu (PR)

Meet the Team: Daniel Fu (Character Designer)

We knew what we wanted to do with the personalities of the characters for Lunatics! , and we had back-stories, descriptions, and a few personal details. But we didn’t have characters, and I intentionally left some creative room there, because I felt that a real character designer could do a much better job. I had done something similar to this for a game project years back, and my first choice was to contact one of the designers who had worked on that project – Daniel Fu . Of course, years had passed, and he’d gone on to different sorts of work. He’d also done his own online comic series with ” The Retriever “. So I felt pretty lucky when he agreed to do the designs for us.

Continue Reading Meet the Team: Daniel Fu (Character Designer)
Paul Birchard PR Photo

Meet the Team: Paul Birchard as Josh Farmer / Allen Emerson

Two of our major character parts in “Lunatics!” are played by the extremely versatile veteran character actor and voice-over artist, Paul Birchard. We are so lucky to have this guy on the project, and he really breathes life into these two characters: Joshua Farmer and R. Allen Emerson.

Continue Reading Meet the Team: Paul Birchard as Josh Farmer / Allen Emerson

Get a free set of official Lunatics! finger puppets

We really need some help getting the word out about our Kickstarter campaign, and one of our fans suggested neat idea: if you embed our Kickstarter widget on your webpage until Aug 20th, we’ll send you a free, high-quality printed set of OFFICIAL finger puppets and a signed thank you note. Details after the fold…

Continue Reading Get a free set of official Lunatics! finger puppets
Chris Kuh (PR)

Introducing the Team: Chris Kuhn (Principal Mech Modeler)

Over the course of 2012, we had a total of over 30 people work on Lunatics! But there was still a lot to do in 2013. We got a huge boost from mechanical modeler Chris Kuhn joining the team this Summer: Lead Mech Modeler: Chris Kuhn

Continue Reading Introducing the Team: Chris Kuhn (Principal Mech Modeler)

Google Hangout on Air along with “Ubuntu Edge” and “Algorithm” projects

I was invited to this event to discuss three projects currently crowd-funding, our own “Lunatics!” project, another film project called “Algorithm” , and the huge (and controversial) Ubuntu Edge project (which is aiming to raise $32 million to build a limited run of smartphones running the “Ubuntu Touch” operating system — that’s over 750 times as much as we need for “Lunatics!”). This was a fun chat — the part about “Lunatics!” is mostly towards the end:

Continue Reading Google Hangout on Air along with “Ubuntu Edge” and “Algorithm” projects

We need a lot more momentum on our Kickstarter

Well, I’m not sure what’s happening with our Kickstarter. We’re stuck at 3% with 22 backers. I don’t know i that’s because I’ve overestimated how many people are supporting us or if it’s because you’re disappointed with the results. Could even be I’m just talking to myself and a bunch of web crawlers here, and only imagine that anyone is following this. It could be that even our closer followers aren’t seeing all of these posts, with all the changes that have been happening in the social media sphere. There are so many thing acting to lock you into a digital bubble.

Continue Reading We need a lot more momentum on our Kickstarter

Why we need early support from insiders like you

Kickstarter, with its “all or nothing” funding scheme, reduces risks for both creators and backers. For a project like “Lunatics!”, this makes it a lot safer bet. This protects early backers financially — if we don’t make it, you’ve lost nothing. And the money doesn’t come out until the end when we know the campaign has succeeded (or doesn’t because it hasn’t). We really need “inside” support from those of you already following “Lunatics!” if we’re going to encourage the “outside” support from new people we communicate with.

Continue Reading Why we need early support from insiders like you
Funding Targets Diagram

Where the Money Goes – Budget

Where did we come up with $42,000? Our latest update has some detailed budget information for our pilot projec and the Kickstarter to support it.

Continue Reading Where the Money Goes – Budget
Kickstarter 4 Screen Capture

Thanks for a nice first day!

Thanks to everyone who supported our Kickstarter on our Moon Day opening, and thanks to everyone who helped spread the word about it! You never really know what’s going to happen, and I do hate the sound of those darned crickets. So I’m really grateful that we had some noise on our opening day. That’s a little complicated to say: First, and most importantly, it is better than any of our previous Kickstarter campaign attempts, including our successful pre-production campaign! So that’s a really good sign.

Continue Reading Thanks for a nice first day!

2013 Production Kickstarter – Progress

Although we didn’t quite succeed with our attempt to fund the voice recording on “No Children in Space” and “Earth”, we were able to proceed slowly anyway, and completed a basic animatic for “No Children in Space”, with voices and soundtrack. We’ve also, since then, been joined by mech modeler Chris Kuhn and new character modeler Bela Szabo, who are already working on models to finish production of “No Children in Space”.

Continue Reading 2013 Production Kickstarter – Progress

2013 Production Kickstarter – Production Milestones

It was somewhat disappointing when our 2012 campaign fell so far from our goal, but I have to admit, there were a lot of signs that we weren’t really ready then. However, after an additional year of work, we’ve managed to accomplish a LOT: And so, I have a lot more confidence about our new 2013 Production Kickstarter. Please come and check it out!

Continue Reading 2013 Production Kickstarter – Production Milestones