Tag: ConceptArt
We’re breaking a lot of new territory on the project, at least for us, and this isn’t the first and probably not the last time I’ll misjudge the schedule. I had estimated model-sheet production based on Daniel’s time on the concept sheets, but he’s doing a much higher quality of work on the model sheets, and it takes some time (and unlike some of us, Daniel has a full-time day job to keep up with, too). I suspect I could’ve gotten my part done on time, but I have to admit, an extra month makes me feel a little less stressed, too.
I know we’ve been very quiet for awhile now — progress was a bit slow at first while we sorted out some workflow problems, but we are making pretty good progress now. I am currently drawing and revising the colony floorplan. It’s amazing how many inconsistencies had crept in before this revision, and a lot of my current work is just resolving conflicts. I’m also adding a lot more detail that had previously existed only inside my head, so this has been a very good exercise for getting things down on paper where we can refer to it. A lot of what we’re producing for this Kickstarter Pre-Production project is the “story bible” that we’ll use to keep stories, directing, and design consistent throughout the series.
This last week, I mostly spent getting up to speed with Blender’s scripting interface for Python. I have to admit to being a little anxious about this, but it’s really pretty simple stuff once you get started (that’s always the hard part!). Daniel’s working on the model sheets. And I’m starting to write the structural parts of the book we’re creating as part of the production process.
Today, I finally got the concept art posters mailed out to the Kickstarter supporters who are getting just the posters.
Posters I got the concept art posters back from the printers today, and they look really nice. As I mentioned earlier, I printed enough for all backers, because they really didn’t cost much after the first 10 or so which were already spoken for. So, if you’ve received a survey notice, be sure to fill in your address so I can send you the poster. For those of you who selected “no reward”, I sent out a regular email — I’d still like to send you a poster. Just email me (i.e. at “digitante at gmail dot com”) an address to which you’d like me to send it.
Thanks to the support of some very generous backers, we are now able to commission Daniel Fu for the character design artwork. Work will start in January!
Hello everybody! Today, I started work on following through with the posters (the “Concept Art” posters). I’ve queried our two logo sponsors and received a logo from one of them. I also checked the cost of the poster printing. I’ve also had a chance to run over the final numbers and make sure that the overheads have all been accounted for. It turns out that when all the costs and overheads are calculated, we have about $1836, which is very nice: that will cover not only the $1600 for Daniel, but $100 incentive for Rosalyn on the script writing work, and still leave a bit for contingencies.
Here’s an alternate design for the Concept Art Poster, which looks more like a “group photo”. Layout by Rosalyn Hunter. Tell us which you like better. I’ve also indicated where the crease-line will fall on folded posters (although, so far we haven’t got any requests for those yet).
Allen Emerson is the last of the portraits for the Concept Art Poster. “R. Allen Emerson is a Conceptual Artist most known for his work in active and intelligent materials media. He made his name in the New York circuit winning the Andy Warhol Prize in Experimental and Performance Arts for his ground-breaking installation “Consciousness and Mechanism” presented at the Metropolitan Museum of Fine Arts. His visionary exploration of non-static images of dramatic simplicity, and his pioneering work in interactive art has made Emerson a leader in the modern trans-humanist zeitgeist movement.
After doing several of the others, I thought I’d come back and try putting shadows and highlights on Sarah’s portrait. I also decided to color her hair more naturally. “Dr. Sarah Allison is one of the foremost authorities on moon morphology and geophysics. She has clocked over 100 hours exploring the moon’s surface. She holds the George P. Kokh Chair in lunar planetology at New Mexico State University. Currently she is to be found at the European University Collectives Marius Hills Lava tube expedition in the Ocean of Storms on the Lunar surface.” Drawing by Daniel Fu. Digital ink and paint by Terry Hancock.