Tag: blender3d

February 2016 Newsletter Cover

February 2016 Newsletter

Features this month include the 3rd chapter in Rosalyn Hunter’s serialization of “Lunatics!” Then we’ll take a…

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November 2015 Newsletter Cover

November 2015 Newsletter

This month we are starting a new feature with the first installment of the serialized novelization of…

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Patron Newsletter for September 2015

Patron Newsletter for September 2015 is up on Patreon

Better late than never! We’ve been very busy this month, but we still have good stuff for…

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Sept 2015 Newsletter Cover

September 2015 Newsletter

This month we’ve been doing check-ins and reviews on work completed by the three CSU Interns we…

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January 2015 Cover

January 2015 Newsletter

Creating the Town of Baikonur in 2040 Our cover image this month is the just-completed “Baikonur Train…

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Dec 2014 Newsletter Cover

December 2014 Newsletter

Lunar Transportation System One of the main unique features of the Lunatics concept is our commitment to…

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Nov 2014 Cover with Georgiana Lerner and Moon

November 2014 Newsletter

Reflection Camera Results Although we have adopted a non-photorealistic style for Lunatics, we do make a lot…

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October 2014 Newsletter Cover

October 2014 Newsletter

Starting Principle Animation After many months of preparing library assets we are finally starting to get all…

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Welcome to Character/Wardrobe Modeler, Keneisha Perry

Our production team has recently been joined by a new 3D graphics artist, Keneisha Perry, who will be working primarily on characters and character costumes!

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Background models for the pilot

We’ve now started working on the asset for the “on Earth” shots in the pilot episode. These models are often not as glamorous, but they take a lot of work, and are very necessary for the plot. We’re also working towards preparing production rigs for animated our characters. We also need HELP on character modeling, if yo have Blender character modeling skills, can follow a modeling style concept, and would like to get involved.

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Vyacheslav Yastrebcev (PR)

Meet the Team: Vyacheslav Yastrebcev (Modeler / Translator)

Vyacheslav has been an enthusiastic supporter for Lunatics! since our modeling project last Summer. He contributed to the Soyuz interior set model and created the initial model for the Lunar Transportation System lander that we used in our animatic. He’s also been instrumental in providing Russian proof-reading and translations for us. Most of the labels on the Soyuz console were checked by him, and he has helped us with creating Russian subtitles for our teaser/demo, our Kickstarter pitch video, and the entire pilot episode.

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Gorka Mendieta (PR)

Meet the Team: Gorka Mendieta (Rigging and Simulation)

Since the plan is for Lunatics! to be a series, rather than a one-off film, we have somewhat more ambitious requirements for making our models reusable for the long term. If we can invest a little more in a better rig or design something to use physics simulation rather than manually animating it, this is a good idea, because there will be a payback every time we reuse that model in a later episode.

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