Tag: audio
Highlights Production Production work this month was focused on audio: Foley Sessions for SF-SoyuzFlight and TR-Train Constructed…
Highlights Production Many small tweaks and changes to get to finished animation. Animation adjustments in SU-SuitingUp fixed…
Highlights The main project for May was to finish up the “Suiting Up” sequence, including processing the…
HIGHLIGHTS: This became another month of IT work. Mostly I did migrations of data to the new…
HIGHLIGHTS: Received colorimeter. Tried to use it on monitor, but monitor is too far out of alignment…
HIGHLIGHTS: Got quotes from Windstream and Nextlink on better internet connection – decided on switching to Nextlink…
HIGHLIGHTS: Subversion/Trac Installation Notes (Migration Plans) New Soyuz reference photos (including button labels and the Orbital Module…
Highlights Basic computer maintenance. Work on commercial software contract. Studio Library Construction Work This month I continued…
Highlights Progress Bar for Website Fundraisers I tried creating an Patreon-API based “progress bar” to put on…
We’ve completed our first production, which is an audiodrama: The colonists are joined by meta-conceptual artist R. Allen Emerson as part of his project to experience a lunar eclipse as viewed from the Moon, while Josh struggles with a new problem getting the colonies first crops started. This episode worked particularly well as an audiodrama, and we’re very excited to have been able to finish an entire episode! You can stream or download the FULL EPISODE (34 minutes) from our site here: http://lunatics.tv/z/s1e02a We are also offering the episode on Audio CD along with some extras, in an IndieGoGo Campaign: http://igg.me/at/lunatics/x/1057944
We’ve just posted the audio drama for the episode “Earth” in OGG and MP3 formats for downloading or streaming from the download page. We hope you enjoy listening to it as much as we enjoyed making it!
As we’ve already mentioned in an earlier update, Lunatics! will start out with two soundtracks — one in “original language” and one in “English-only”. These tracks will be nearly identical most of the time, but they will handle the few cases of characters speaking other languages differently.












