Category: production

Pilot Episode DVDs

DVD Publication Planning I spent the last few days pricing out many different scenarios for a press-run…

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"No Children in Space" Production Status

Scene-By-Scene Status of “No Children in Space” Pilot Story

We’ve gone through many revisions of the episode structure and requirements for our pilot episode, including breaking…

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Pen with armature bone

Animated Writing Using Dynamic Paint Reveal

In our pilot episode, we have a montage in which Georgiana and Hiromi go through some of…

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Soyuz-SF Console

Materials Rigging for Console Lights and Screens

This week, I’ve just about completed finishing work on the Soyuz-SF Descent Module Interior (SDM) set. A…

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Press Conf Test Cam2/2499

Final Assembly of the Press Conference Sequence

After many months of neglect, I am finally putting together the pieces for the “Press Conference” scene….

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Compositing Technique for Freestyle Transparency and Proxies

The last couple of weeks, I have been very happy to get back to some blendering! I’ve…

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Central Market Build-Up ("Lunatics!" Project / CC By-SA 3.0)

Central Market – Layered Set with Backdrop

We don’t want to waste our effort modeling every detail possible in every set. Some are only…

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Drawer Faces for Render Cluster (Terry Hancock / CC By 4.0)

Beginning 2017 Asset Review

For 2017, I’ve decided to set a goal of updating this production log much more frequently. I’m…

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Free and PD Art Resource Bookmarks List

I’ve gotten requests to publish a list of free-licensed resources used for Lunatics, and I have accumulated a very long list of them in my browser bookmarks collection. I don’t really have time to edit this down into a more digestible format, but i wasn’t too hard to export the bookmarks and import them into my news blog here. So here you go: links to all kinds of free art resources!

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Handling Languages in Lunatics!

As we’ve already mentioned in an earlier update, Lunatics! will start out with two soundtracks — one in “original language” and one in “English-only”. These tracks will be nearly identical most of the time, but they will handle the few cases of characters speaking other languages differently.

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Dinner Scene in Audacity

Soundtrack Excerpt: First Meal Together on the Moon

Our show doesn’t really have a single star. Instead we have an ensemble of several colonists, each of whom gets their own stories. But we also want to get them together as for ensemble moments, like this scene of the two main families having their first meal together on the Moon.

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Animation and Rendering Style for “Lunatics!”

There are several factors we have to balance in coming up with a style of animation and rendering for “Lunatics!” You might think that 3D animators should always try for maximum realism (“photorealism”) when making animation, but this is not necessarily a good idea. First of all, the human eye is extremely good at spotting errors in photorealistic renderings and especially in animation. This is the basis of the problem known as the “uncanny valley effect”:  if you have extremely photo-accurate models and renderings of characters, then even the slightest error in movement creates a disturbing “creepy” effect. Such animations are often described as “zombie-like” or “doll-like”. This is because we are very sensitive to tiny differences in the way real people move.

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