Tag: blender3d

May 2025 Summary

Highlights The main project for May was to finish up the “Suiting Up” sequence, including processing the…

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April 2025 Summary

Highlights This month was almost entirely work on the “Suiting Up” sequence in the Lunatics pilot episode,…

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Georgiana in spacesuit, squinting at beam of sunlight.

March 2025 Summary

Highlights Finished compositing the “TB” / “Touring Baikonur” sequence at the beginning of this month, then moved…

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Suspended ceiling from Aquarium Room set.

Compositing / Troubleshooting / Re-Rendering

I know I’ve been pretty quiet lately. I’m working on final compositing and animation corrections. Here’s a…

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Ink-Masking Example

February 2025 Summary

Highlights Worked on compositing system and applying it to shots in TB-TouringBaikonur, Re-rendered some shots in TB,…

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Stamped Disc 4

January 2025 Summary

Highlights Released a complete edit of the “Lunatics!” pilot episode, “No Children in Space” just for Patreon…

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December 2024 Summary

HIGHLIGHTS Anticipating the changeover to monthly subscription billing at Patreon, I wanted to get our episode finished….

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April 2018 Summary

HIGHLIGHTS: Architecture concepts for KitCAT. Renaming Anya Titova’s satellite company. Filed Personal Income Tax. Project management tools…

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September 2017 Summary

Highlights Dressing “Aquarium Room” set for Press Conference. Character lighting & blocking, with glass reflections. Tuning glass…

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Patron Newsletter for September 2015

Patron Newsletter for September 2015 is up on Patreon

Better late than never! We’ve been very busy this month, but we still have good stuff for…

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Welcome to Character/Wardrobe Modeler, Keneisha Perry

Our production team has recently been joined by a new 3D graphics artist, Keneisha Perry, who will be working primarily on characters and character costumes!

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Background models for the pilot

We’ve now started working on the asset for the “on Earth” shots in the pilot episode. These models are often not as glamorous, but they take a lot of work, and are very necessary for the plot. We’re also working towards preparing production rigs for animated our characters. We also need HELP on character modeling, if yo have Blender character modeling skills, can follow a modeling style concept, and would like to get involved.

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